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How Not To Introduce The Plot #1


Contributed by Terotrous of Philosophy Bites

Phalanx says:

One would hardly call a burning town a quest. I think the word for it is disaster.

Terotrous says:

I like the mouths on this one. This is
more of a general principle of video games
and fantasy stories. If you want to go on a
quest, don't bother looking for one. It'll
come to you almost instantaneously.

mcDuffies says:

Hmmm... I'd really like to go on a quest too, but I never saw a quest in my life. Have you? Last kind-of-quest was when my mom asked me to bring three onions from cellar. It was not much, although cellar was full of spiders.
And I'd like that quest not to be much dangerous. Actually, I'd like it to look dangerous to other people. That way I could be a hero.
Joke on a side, 'quest' is one very artificial concept. It's certainly too forced to be as common as it is now.
Also, avoid deus-ex-machina (instant solution to a problem of a character, out of nowhere, without any reasonable circumstances for it). It's not good as a joke, either.



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